Mapcycles

Introduction
Map cycles giving server owners the possibilty to


 * a.) create a map rotation depending on the current playercount


 * b.) constrain voteable maps

This way you are able to prevent people from playing gametypes on wrong maps, e.g. CTF on non-CTF maps.

Usage
Mapcycles are enabled serverside with two variables: g_useMapcycle 1 g_mapcycle  (e.g. "mapcycles/mymapcycle.cfg")

Syntax
The syntax of a mapcycle cfg file is: mapcycle { map1 map2 ... } allowed { map1 map2 ... } Example: mapcycle { aggressor 2 4 slimefac 4 8 oa_dm4 4 6 } allowed { oa_dm1 oa_dm2 }